Skywalker sound
> Researched and developed a deep learning based system for automating and facilitating the sound mixing of movie and series at Skywalker sound (a Disney company) in Nicasio, California.
> Use of Tensorflow, Keras, Pytorch and other software libraries.
> Ingestion of very large datasets.
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Dolby Atmos (headphone virtualizer)
> Performed software engineering (C language) for the Dolby Atmos headphone rendering engine.
> Worked with both the research and engineering teams at Dolby.
> Reconciled very complex code bases made of C, Matlab and Python.
> Our code now runs on thousand of consumer electronic devices as part of Dolby Atmos (Xbox game console, Samsung phones etc.)
> Created new system tests with Python (Pytest) running on a CI server (continuous integration)